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7 days to die graphics mod
7 days to die graphics mod





7 days to die graphics mod

Rain and Snowfall nights have zero moonlight.Īs each weather state and its intensity transitions your stealth meter will decrease.

  • Clear nights have moonlight which is clean and bright.
  • This is particularly great for RWG worlds.
  • Biomes Seamless Transition between each other as you move through the world.
  • The world is now much more vibrant, saturated, contrasted.
  • The differences between Reflections on and off have been minimised.
  • A great deal of time has been spent to attempt to maintain a global style and colour palette while keeping individual biomes and weather distinct. All block textures are vanilla and will remain so until I have time to rebuild the array (lots of work) or TFP provides a way to sideload

    7 days to die graphics mod

    I currently still can not get access to the block textures. I feel Ive achieved a much closer tie to the vanilla textures this time around. Thanks.įor A17 I redid all the terrain textures as necessary to bring into line with the new art work the TFP have created. For being there to bounce things off, or your advice. If Ive spoken to you about anything unity/7days over the last few months, I thank you.

    7 days to die graphics mod

    Instead of listing people and risking forgetting someone I'll say this. it is now more than just textures, so as such I will be calling it HDHQ overhaul from here forward.Īs this has been such a long project I have spoken to many people over the course of it. As of A17, HDHQ core and Extended have been rolled into one singular mod.







    7 days to die graphics mod